War Commander
Kixeye
command your fate—equip yourself with unrivaled skills and seize control of the battlefield
PROCESS
Services
UI UX Design
Visual Design
Development
about
In 2013, Kixeye was a game development company renowned for creating highly engaging and immersive experiences for mobile gamers. Among their notable achievements was War Commander: Rogue Assault, a game that elevated the strategy genre on tablets and smartphones. War Commander: Rogue Assault aimed to set new standards for mobile first-person shooters by delivering visually stunning graphics and intense, strategic gameplay. The game was designed to captivate both casual players and hardcore strategy enthusiasts, offering a compelling and immersive experience that pushed the boundaries of what mobile games could achieve.
design for mobile
I worked closely with the development team to transition our game into the mobile gaming space, employing the powerful 3D engine Unity. This process involved designing interfaces specifically for mobile devices and touch screens, which required a thorough understanding of user behaviors and the unique functionalities of mobile devices. I began by optimizing interactions for touch, ensuring that all interface elements were easily accessible and responsive to fingertip gestures. This included adapting visual and interactive components to work seamlessly with varying screen sizes and touch inputs, ultimately delivering a user-friendly and engaging experience on mobile platforms.
ICONOGRAPHY
I design game iconography to enhance player interactions and immersion by making key elements easily recognizable. Icons for health, power-ups, objectives, and interactive objects are crafted to be visually appealing and consistent with the game's aesthetic, minimizing the need for text. I also create iconography illustrations that extend the game’s storyboard into user interactions, ensuring that the visual elements support gameplay and storytelling. A well-defined style guide integrates these icons seamlessly with the UI, making navigation intuitive and enriching the overall player experience.
UI UX templets
At Kixeye, the mission was to set a new standard in mobile gaming with War Commander, marking their entry into the mobile market. My focus was on designing UI UX templates specifically for mobile devices. These templates included a visual style guide and system frameworks essential for creating a user-friendly and engaging experience on touch screens. They served as a foundation for the game’s interface, facilitating efficient UI implementation and adaptation across different screen sizes and resolutions while maintaining a seamless and immersive user experience.